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ApplyCardEffects.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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ApplyTileEffects.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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AttachCards.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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BlackTurn.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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CleanupPhase.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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DrawPhase.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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EvaluatePosition.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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HandSetup.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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Movement.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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PostMovePhase.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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PreMovePhase.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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ResolvePersistentEffects.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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RoundEnd.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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WhiteTurn.gd
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |