ChessBuilder/Systems/StateMachine/GameStates/ResolvePersistentEffects.gd

5 lines
No EOL
182 B
GDScript

extends "res://Systems/StateMachine/ChessGameState.gd"
func enter(_previous: String, _data := {}) -> void:
game.updateEffectDurations()
finished.emit(Constants.TILE_EFFECTS)