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221850654d
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updated ignore for node modules
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2025-02-16 02:10:48 -06:00 |
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b3d58f325f
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Stabily integrated ai
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2025-02-16 01:58:27 -06:00 |
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086b114853
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INTEGRADED AI
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2025-02-11 16:22:40 -06:00 |
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42ea425656
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cleanup pre FEN generation
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2025-02-09 11:43:59 -06:00 |
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2a48655766
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added FEN string support
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2025-02-09 11:36:04 -06:00 |
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8c9b1093e7
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minor fixes
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2025-02-09 10:49:15 -06:00 |
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b4a7cf00d6
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fixed portal pairing
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2025-02-09 01:41:13 -06:00 |
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a412ab90e6
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added portal tiles
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2025-02-09 01:11:53 -06:00 |
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7e12f1dc22
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cleaned up game tile size ref
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2025-02-08 17:01:01 -06:00 |
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fc9768d622
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knight animation is done in 2 steps
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2025-02-08 16:50:49 -06:00 |
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da29b64e49
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apply tile effec ton capture
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2025-02-08 14:01:47 -06:00 |
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d3eeca5489
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added capture animation
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2025-02-08 12:45:27 -06:00 |
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681f85a2c4
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simplified movement animations
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2025-02-08 11:42:52 -06:00 |
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0715911318
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added basic animations for movement
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2025-02-08 10:43:00 -06:00 |
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43fe315083
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drunk driving respects tile passablity
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2025-02-07 22:45:16 -06:00 |
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cc18ab32d8
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added non passsable and non jumpable tiles
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2025-02-07 22:16:20 -06:00 |
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ff180174f0
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Fixed game lockup if no valid moves left on multimove turn
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2025-02-06 22:05:45 -06:00 |
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531a8c3588
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fixed missing peice with effect sand cards
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2025-02-06 21:31:40 -06:00 |
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eaafc94d0a
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fixed overlays
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2025-02-06 21:19:00 -06:00 |
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b20121cba4
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minor coloring fixes and removed parent of a parent calls
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2025-02-06 21:05:46 -06:00 |
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c4c7bfc06d
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centeraalized reference to gameboard size
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2025-02-06 20:18:51 -06:00 |
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6ed2dd5f75
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added supprot for effects and they stack with cards
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2025-02-06 20:00:18 -06:00 |
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16b099b6b4
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fixed pawn boost
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2025-02-05 21:35:20 -06:00 |
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b0ff6ddd89
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Fixed DoubleMovement Tiles
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2025-02-05 19:50:46 -06:00 |
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75cd2fbe79
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Fixed tile ownership fore FieryCap
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2025-02-05 18:38:54 -06:00 |
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e8042a2c44
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added card which create tiles
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2025-02-05 17:50:42 -06:00 |
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7012ea4f16
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adding TIle Support and fixed peice container overlays
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2025-02-05 00:23:51 -06:00 |
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828bf85eea
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fixed capture
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2025-02-03 23:44:22 -06:00 |
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ff873687f3
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refactored tile child relationshio
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2025-02-03 23:36:09 -06:00 |
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2980b3f8ee
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Attempt 1
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2025-02-01 23:07:39 -06:00 |
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5d410a02fb
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state display
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2025-02-01 16:26:32 -06:00 |
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6949893fea
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debugging preselected moves
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2025-02-01 11:51:01 -06:00 |
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98a56d9e5e
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added explosive boots, removed certain effects from applying twice on the first turn
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2025-02-01 11:19:35 -06:00 |
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27c4db3622
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fixed supernova checkmate
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2025-02-01 10:54:31 -06:00 |
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19e75c60f9
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fixed supernova UI
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2025-02-01 10:43:12 -06:00 |
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7ec39b6c28
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debugging supernova
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2025-02-01 09:38:51 -06:00 |
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c127574e51
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added queen to drunkdriving
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2025-01-31 22:29:44 -06:00 |
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ed47373938
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added Drunkdriving effect
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2025-01-31 22:28:44 -06:00 |
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401eb696bd
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fixed on capture glitch
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2025-01-31 20:06:33 -06:00 |
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e51fb4db20
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fixed multi move gltiches, added hopscotch card
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2025-01-31 19:40:50 -06:00 |
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396298b492
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implemnting double move card
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2025-01-31 00:51:10 -06:00 |
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a9f79d673c
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added card attachment Ui and card removal
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2025-01-30 18:48:24 -06:00 |
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61e4cd88ba
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added card attachement to peices, and timer to transiton certain states (attach cards)
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2025-01-30 00:06:04 -06:00 |
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54d6e33c8c
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fixed crash on invalid move
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2025-01-28 02:20:02 -06:00 |
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b5b2b977ad
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fixed board reset
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2025-01-26 21:09:39 -06:00 |
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4f00d01f82
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Full StateMachine Implementation
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2025-01-26 20:50:55 -06:00 |
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08e27e9268
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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376bf912c7
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Started State Machine Implementation
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2025-01-25 02:03:19 -06:00 |
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cb164ef859
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bump
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2025-01-24 21:15:38 -06:00 |
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2c47453b44
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bump
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2025-01-24 21:13:39 -06:00 |
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