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7df56f5855
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fixed various selection bugs
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2025-03-09 12:03:01 -05:00 |
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ef6cee7883
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implemented maze
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2025-03-08 23:25:49 -06:00 |
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5d04deae9f
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fixed eice selection bug with invalid location
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2025-03-08 20:10:47 -06:00 |
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3d86f9c42e
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Fixed turn transitioning
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2025-03-08 17:40:50 -06:00 |
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c09ddcb1a2
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fixed crash on board size change and turn interaction with explosive cards
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2025-03-08 02:59:57 -06:00 |
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8e23e34a66
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fixed card reset
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2025-03-07 22:15:46 -06:00 |
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1cce2fe244
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fixed stockfish interpretation of smaller and larger boards
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2025-03-07 14:04:40 -06:00 |
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be9a84d8bd
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integrated map with board, deck manager and shop
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2025-03-06 13:00:36 -06:00 |
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025a690b48
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GOdot 4.4 uid and added better card ui in game
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2025-03-03 17:52:55 -06:00 |
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6797935834
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Simple menu
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2025-03-01 21:38:01 -06:00 |
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ad2d67e91a
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fixed drunk driving turn transtion breaking stockfish
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2025-03-01 10:06:27 -06:00 |
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b0888668bf
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Fixed hopscotch capture
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2025-03-01 00:27:48 -06:00 |
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e055b75a49
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fixed multi movement p[ortal intereactions and added portal fen definitions
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2025-02-28 23:48:12 -06:00 |
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dbb0b693b9
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fixed turn bug with unit selection
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2025-02-26 22:01:18 -06:00 |
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707d44862a
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CHANGE BRANCH PURPOSE NOW INTEGRATING TILES WITH STOCKFISH
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2025-02-23 16:15:57 -06:00 |
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b3d58f325f
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Stabily integrated ai
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2025-02-16 01:58:27 -06:00 |
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086b114853
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INTEGRADED AI
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2025-02-11 16:22:40 -06:00 |
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fc9768d622
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knight animation is done in 2 steps
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2025-02-08 16:50:49 -06:00 |
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da29b64e49
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apply tile effec ton capture
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2025-02-08 14:01:47 -06:00 |
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d3eeca5489
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added capture animation
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2025-02-08 12:45:27 -06:00 |
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681f85a2c4
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simplified movement animations
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2025-02-08 11:42:52 -06:00 |
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0715911318
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added basic animations for movement
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2025-02-08 10:43:00 -06:00 |
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cc18ab32d8
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added non passsable and non jumpable tiles
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2025-02-07 22:16:20 -06:00 |
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ff180174f0
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Fixed game lockup if no valid moves left on multimove turn
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2025-02-06 22:05:45 -06:00 |
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6ed2dd5f75
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added supprot for effects and they stack with cards
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2025-02-06 20:00:18 -06:00 |
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e8042a2c44
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added card which create tiles
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2025-02-05 17:50:42 -06:00 |
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7012ea4f16
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adding TIle Support and fixed peice container overlays
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2025-02-05 00:23:51 -06:00 |
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828bf85eea
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fixed capture
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2025-02-03 23:44:22 -06:00 |
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ff873687f3
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refactored tile child relationshio
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2025-02-03 23:36:09 -06:00 |
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6949893fea
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debugging preselected moves
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2025-02-01 11:51:01 -06:00 |
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27c4db3622
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fixed supernova checkmate
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2025-02-01 10:54:31 -06:00 |
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7ec39b6c28
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debugging supernova
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2025-02-01 09:38:51 -06:00 |
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ed47373938
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added Drunkdriving effect
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2025-01-31 22:28:44 -06:00 |
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401eb696bd
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fixed on capture glitch
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2025-01-31 20:06:33 -06:00 |
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e51fb4db20
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fixed multi move gltiches, added hopscotch card
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2025-01-31 19:40:50 -06:00 |
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396298b492
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implemnting double move card
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2025-01-31 00:51:10 -06:00 |
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a9f79d673c
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added card attachment Ui and card removal
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2025-01-30 18:48:24 -06:00 |
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61e4cd88ba
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added card attachement to peices, and timer to transiton certain states (attach cards)
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2025-01-30 00:06:04 -06:00 |
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54d6e33c8c
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fixed crash on invalid move
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2025-01-28 02:20:02 -06:00 |
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b5b2b977ad
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fixed board reset
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2025-01-26 21:09:39 -06:00 |
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4f00d01f82
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Full StateMachine Implementation
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2025-01-26 20:50:55 -06:00 |
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08e27e9268
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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