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6ed2dd5f75
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added supprot for effects and they stack with cards
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2025-02-06 20:00:18 -06:00 |
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e8042a2c44
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added card which create tiles
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2025-02-05 17:50:42 -06:00 |
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7012ea4f16
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adding TIle Support and fixed peice container overlays
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2025-02-05 00:23:51 -06:00 |
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828bf85eea
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fixed capture
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2025-02-03 23:44:22 -06:00 |
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ff873687f3
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refactored tile child relationshio
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2025-02-03 23:36:09 -06:00 |
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6949893fea
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debugging preselected moves
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2025-02-01 11:51:01 -06:00 |
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27c4db3622
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fixed supernova checkmate
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2025-02-01 10:54:31 -06:00 |
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7ec39b6c28
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debugging supernova
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2025-02-01 09:38:51 -06:00 |
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ed47373938
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added Drunkdriving effect
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2025-01-31 22:28:44 -06:00 |
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401eb696bd
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fixed on capture glitch
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2025-01-31 20:06:33 -06:00 |
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e51fb4db20
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fixed multi move gltiches, added hopscotch card
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2025-01-31 19:40:50 -06:00 |
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396298b492
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implemnting double move card
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2025-01-31 00:51:10 -06:00 |
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a9f79d673c
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added card attachment Ui and card removal
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2025-01-30 18:48:24 -06:00 |
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61e4cd88ba
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added card attachement to peices, and timer to transiton certain states (attach cards)
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2025-01-30 00:06:04 -06:00 |
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54d6e33c8c
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fixed crash on invalid move
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2025-01-28 02:20:02 -06:00 |
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b5b2b977ad
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fixed board reset
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2025-01-26 21:09:39 -06:00 |
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4f00d01f82
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Full StateMachine Implementation
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2025-01-26 20:50:55 -06:00 |
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08e27e9268
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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