|
|
47f46d230b
|
used movement string for unit movement
|
2025-03-17 13:50:20 -05:00 |
|
|
|
4aa9085c9c
|
added better portal animation
|
2025-02-26 20:15:04 -06:00 |
|
|
|
7e12f1dc22
|
cleaned up game tile size ref
|
2025-02-08 17:01:01 -06:00 |
|
|
|
fc9768d622
|
knight animation is done in 2 steps
|
2025-02-08 16:50:49 -06:00 |
|
|
|
681f85a2c4
|
simplified movement animations
|
2025-02-08 11:42:52 -06:00 |
|
|
|
cc18ab32d8
|
added non passsable and non jumpable tiles
|
2025-02-07 22:16:20 -06:00 |
|
|
|
08e27e9268
|
Refactored Game to use StateMachine
|
2025-01-26 00:46:15 -06:00 |
|
|
|
c1a6a06dd3
|
MVP
|
2025-01-24 20:06:23 -06:00 |
|