clearing test menu
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1 changed files with 4 additions and 1 deletions
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@ -28,9 +28,11 @@ var main_menu_container = null
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func _ready():
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func _ready():
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# Setup button signals
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# Setup button signals
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if shopButton:
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if shopButton:
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shopButton.visible = false;
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shopButton.connect("pressed", Callable(self, "_on_shop_button_pressed"))
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shopButton.connect("pressed", Callable(self, "_on_shop_button_pressed"))
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if deckButton:
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if deckButton:
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deckButton.visible = false;
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deckButton.connect("pressed", Callable(self, "_on_deck_button_pressed"))
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deckButton.connect("pressed", Callable(self, "_on_deck_button_pressed"))
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if mapButton:
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if mapButton:
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@ -38,10 +40,11 @@ func _ready():
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if startButton:
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if startButton:
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startButton.connect("pressed", Callable(self, "_on_start_button_pressed"))
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startButton.connect("pressed", Callable(self, "_on_start_button_pressed"))
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startButton.visible = false;
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if backButton:
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if backButton:
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backButton.connect("pressed", Callable(self, "_on_back_button_pressed"))
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backButton.connect("pressed", Callable(self, "_on_back_button_pressed"))
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connect("map_open_requested", Callable(self, "_on_map_button_pressed"))
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connect("map_open_requested", Callable(self, "_on_map_button_pressed"))
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