ChessBuilder/Systems/StateMachine/GameStates/ApplyTileEffects.gd

6 lines
No EOL
226 B
GDScript

extends "res://Systems/StateMachine/ChessGameState.gd"
func enter(_previous: String, _data := {}) -> void:
print("ENTERING STATE ", Constants.TILE_EFFECTS)
game.applyTileEffects()
finished.emit(Constants.PRE_MOVE)