ChessBuilder/Systems/StateMachine/GameStates/ResolvePersistentEffects.gd
2025-02-11 16:22:40 -06:00

6 lines
206 B
GDScript

extends "res://Systems/StateMachine/ChessGameState.gd"
func enter(_previous: String, _data := {}) -> void:
print("ENTERING STATE ", Constants.PERSISTENT_EFFECTS)
finished.emit(Constants.PRE_MOVE)