ChessBuilder/Systems/StateMachine/GameStates/PostMovePhase.gd

6 lines
237 B
GDScript

extends "res://Systems/StateMachine/ChessGameState.gd"
func enter(_previous: String, _data := {}) -> void:
print("ENTERING STATE ", Constants.POST_MOVE)
# game.resolveMoveEffects()
finished.emit(Constants.EVALUATE_POSITION)