ChessBuilder/Systems/StateMachine/GameStates/ApplyCardEffects.gd

6 lines
No EOL
232 B
GDScript

extends "res://Systems/StateMachine/ChessGameState.gd"
func enter(_previous: String, _data := {}) -> void:
print("ENTERING STATE ", Constants.APPLY_CARD_EFFECTS)
game.applyCardEffects()
finished.emit(Constants.MOVEMENT)