ChessBuilder/Systems/Cards/Hopscotch.gd

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586 B
GDScript

class_name HopscotchCard extends Card
func _init():
super._init()
# id = Utils.generate_guid()
cardName = "HopScotch"
rank = Rank.RANK_0
effectType = EffectType.MOVEMENT_MODIFIER
description = "Peice can move 5 times per turn"
duration = 2 # Lasts for 2 turns
unitWhitelist = []
func modify_moves() -> Dictionary:
return {
"extra_moves": 5,
"move_multiplier": 1
}
func apply_effect(target_piece = null, board_flow = null, game_state = null):
if !super.apply_effect(target_piece, board_flow, game_state):
return false
attached_piece = target_piece
return true