ChessBuilder/Systems/StateMachine/Constants.gd

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512 B
GDScript

extends Node
const WHITE_TURN = "WhiteTurn"
const BLACK_TURN = "BlackTurn"
const HAND_SETUP = "HandSetup"
const DRAW_PHASE = "DrawPhase"
const PERSISTENT_EFFECTS = "ResolvePersistentEffects"
const TILE_EFFECTS = "ApplyTileEffects"
const PRE_MOVE = "PreMovePhase"
const ATTACH_CARDS = "AttachCards"
const APPLY_CARD_EFFECTS = "ApplyCardEffects"
const MOVEMENT = "Movement"
const POST_MOVE = "PostMovePhase"
const EVALUATE_POSITION = "EvaluatePosition"
const CLEANUP = "CleanupPhase"
const ROUND_END = "RoundEnd"