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4d48ad2414
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forced game clear each turn
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2025-03-18 00:06:03 -05:00 |
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e74f767cdb
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added dynamic variant creation and unit definition for better special movement response by stockfish
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2025-03-17 23:30:30 -05:00 |
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6e5272e37d
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clamped zerg servival turn goal
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2025-03-10 02:44:14 -05:00 |
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21688aa11b
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Zerge Boss support
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2025-03-09 17:13:04 -05:00 |
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1cce2fe244
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fixed stockfish interpretation of smaller and larger boards
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2025-03-07 14:04:40 -06:00 |
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b3d58f325f
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Stabily integrated ai
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2025-02-16 01:58:27 -06:00 |
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086b114853
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INTEGRADED AI
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2025-02-11 16:22:40 -06:00 |
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4f00d01f82
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Full StateMachine Implementation
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2025-01-26 20:50:55 -06:00 |
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08e27e9268
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Refactored Game to use StateMachine
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2025-01-26 00:46:15 -06:00 |
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