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3060273c1d
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added rewards for node completion
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2025-03-07 21:44:10 -06:00 |
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11aa2c458f
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maxed out map at 10 x 10 and min at 2 x 6
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2025-03-07 16:35:00 -06:00 |
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1cce2fe244
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fixed stockfish interpretation of smaller and larger boards
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2025-03-07 14:04:40 -06:00 |
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401d915a0b
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fixed deck not persisting between nodes
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2025-03-06 17:17:09 -06:00 |
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a3311c79a7
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clearing test menu
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2025-03-06 13:04:48 -06:00 |
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be9a84d8bd
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integrated map with board, deck manager and shop
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2025-03-06 13:00:36 -06:00 |
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dfcd0dcc63
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Shop and Map Ui integrations
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2025-03-05 17:15:59 -06:00 |
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d778f08a95
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Shop
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2025-03-04 23:55:53 -06:00 |
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0f74382fde
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refined Map Generation
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2025-03-04 13:22:53 -06:00 |
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8040d708e7
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cleanup
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2025-03-04 12:07:14 -06:00 |
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b74b472573
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allowed path backtracking (Map)
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2025-03-04 12:05:16 -06:00 |
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104e607cc7
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cleanup
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2025-03-04 11:12:44 -06:00 |
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b4db4afd5f
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Bezier Map curves
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2025-03-04 11:08:01 -06:00 |
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e1178d5f5c
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tesitng maps
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2025-03-04 11:03:28 -06:00 |
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025a690b48
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GOdot 4.4 uid and added better card ui in game
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2025-03-03 17:52:55 -06:00 |
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c3b166112b
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Card UI
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2025-03-03 01:11:21 -06:00 |
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3d5aa8ade7
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Added Card Preview
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2025-03-02 23:12:40 -06:00 |
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62344f91ee
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Integrated DeckManager Ui
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2025-03-02 22:02:03 -06:00 |
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94e920a80f
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Started DeckManager UI
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2025-03-02 19:21:56 -06:00 |
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238c2690c3
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added secondary menu layer
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2025-03-02 12:16:58 -06:00 |
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6797935834
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Simple menu
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2025-03-01 21:38:01 -06:00 |
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d22aa7c962
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rearranged chessgame.gd
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2025-03-01 13:34:35 -06:00 |
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ad2d67e91a
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fixed drunk driving turn transtion breaking stockfish
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2025-03-01 10:06:27 -06:00 |
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498ddfbd12
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added zoom controls
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2025-03-01 01:21:23 -06:00 |
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b0888668bf
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Fixed hopscotch capture
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2025-03-01 00:27:48 -06:00 |
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e055b75a49
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fixed multi movement p[ortal intereactions and added portal fen definitions
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2025-02-28 23:48:12 -06:00 |
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dbb0b693b9
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fixed turn bug with unit selection
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2025-02-26 22:01:18 -06:00 |
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4aa9085c9c
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added better portal animation
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2025-02-26 20:15:04 -06:00 |
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707d44862a
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CHANGE BRANCH PURPOSE NOW INTEGRATING TILES WITH STOCKFISH
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2025-02-23 16:15:57 -06:00 |
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b3d58f325f
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Stabily integrated ai
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2025-02-16 01:58:27 -06:00 |
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086b114853
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INTEGRADED AI
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2025-02-11 16:22:40 -06:00 |
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42ea425656
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cleanup pre FEN generation
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2025-02-09 11:43:59 -06:00 |
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2a48655766
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added FEN string support
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2025-02-09 11:36:04 -06:00 |
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7e12f1dc22
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cleaned up game tile size ref
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2025-02-08 17:01:01 -06:00 |
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fc9768d622
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knight animation is done in 2 steps
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2025-02-08 16:50:49 -06:00 |
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da29b64e49
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apply tile effec ton capture
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2025-02-08 14:01:47 -06:00 |
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d3eeca5489
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added capture animation
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2025-02-08 12:45:27 -06:00 |
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0715911318
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added basic animations for movement
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2025-02-08 10:43:00 -06:00 |
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cc18ab32d8
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added non passsable and non jumpable tiles
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2025-02-07 22:16:20 -06:00 |
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b20121cba4
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minor coloring fixes and removed parent of a parent calls
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2025-02-06 21:05:46 -06:00 |
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75cd2fbe79
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Fixed tile ownership fore FieryCap
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2025-02-05 18:38:54 -06:00 |
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7012ea4f16
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adding TIle Support and fixed peice container overlays
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2025-02-05 00:23:51 -06:00 |
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ff873687f3
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refactored tile child relationshio
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2025-02-03 23:36:09 -06:00 |
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2980b3f8ee
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Attempt 1
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2025-02-01 23:07:39 -06:00 |
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5d410a02fb
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state display
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2025-02-01 16:26:32 -06:00 |
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6949893fea
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debugging preselected moves
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2025-02-01 11:51:01 -06:00 |
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27c4db3622
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fixed supernova checkmate
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2025-02-01 10:54:31 -06:00 |
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7ec39b6c28
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debugging supernova
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2025-02-01 09:38:51 -06:00 |
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ed47373938
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added Drunkdriving effect
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2025-01-31 22:28:44 -06:00 |
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401eb696bd
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fixed on capture glitch
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2025-01-31 20:06:33 -06:00 |
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